Projects

Pickup & Throw System

Implemented an adaptive music system that responds to gameplay events and player actions in real-time using Unreal Engine's audio framework.

Pickup & Throw System

Implemented an adaptive music system that responds to gameplay events and player actions in real-time using Unreal Engine's audio framework.

Pickup & Throw System

Implemented an adaptive music system that responds to gameplay events and player actions in real-time using Unreal Engine's audio framework.

Dynamic Music System

Implemented an adaptive music system that responds to gameplay events and player actions in real-time using Unreal Engine's audio framework.

Dynamic Music System

Implemented an adaptive music system that responds to gameplay events and player actions in real-time using Unreal Engine 5's audio framework.

Dynamic Music System

Implemented an adaptive music system that responds to gameplay events and player actions in real-time using Unreal Engine's audio framework.

Enemy Dialogue System

Created a sophisticated NPC dialogue system with branching conversations, emotional states, and contextual responses.

Enemy Dialogue System

Created a sophisticated NPC dialogue system with branching conversations, emotional states, and contextual responses.

Enemy Dialogue System

Created a sophisticated NPC dialogue system with branching conversations, emotional states, and contextual responses.

Castle Level Design

Created an immersive medieval castle environment with atmospheric lighting, interactive elements, and optimized performance.

Castle Level Design

Created an immersive medieval castle environment with atmospheric lighting, interactive elements, and optimized performance.

Castle Level Design

Created an immersive medieval castle environment with atmospheric lighting, interactive elements, and optimized performance.

Robotic Spider Model

Designed and animated a detailed robotic spider character with modular components and realistic movement patterns.

Robotic Spider Model

Designed and animated a detailed robotic spider character with modular components and realistic movement patterns.

Robotic Spider Model

Designed and animated a detailed robotic spider character with modular components and realistic movement patterns.

Zombie Shooter

Built a fast-paced action game featuring wave-based gameplay, weapon systems, and AI-driven enemy behavior.

Zombie Shooter

Built a fast-paced action game featuring wave-based gameplay, weapon systems, and AI-driven enemy behavior.

Zombie Shooter

Built a fast-paced action game featuring wave-based gameplay, weapon systems, and AI-driven enemy behavior.

Bouncy Bird

Developed a physics-based mobile game with intuitive controls, power-ups, and progressive difficulty levels.

Bouncy Bird

Developed a physics-based mobile game with intuitive controls, power-ups, and progressive difficulty levels.

Bouncy Bird

Developed a physics-based mobile game with intuitive controls, power-ups, and progressive difficulty levels.

Creative and detail-oriented

Game Designer

Game Designer

Game Designer

Game Designer

Game Designer

with expert in

Gameplay Mechanics

Gameplay Mechanics

Gameplay Mechanics

Gameplay Mechanics

Gameplay Mechanics

Skilled in

Unity & Unreal Engine

Unity & Unreal Engine

Unity & Unreal Engine

Unity & Unreal Engine

Unity & Unreal Engine

I bring ideas to life through

Prototyping

Prototyping

Prototyping

Prototyping

Prototyping

and refined implementations.

I combine technical expertise

with a passion

for delivering

memorable

Gaming Experiences

Gaming Experiences

Gaming Experiences

Gaming Experiences

Gaming Experiences

Creative and detail-oriented

Game Designer

Game Designer

Game Designer

Game Designer

Game Designer

with expert in

Gameplay Mechanics

Gameplay Mechanics

Gameplay Mechanics

Gameplay Mechanics

Gameplay Mechanics

Skilled in

Unity & Unreal Engine

Unity & Unreal Engine

Unity & Unreal Engine

Unity & Unreal Engine

Unity & Unreal Engine

I bring ideas to life through

Prototyping

Prototyping

Prototyping

Prototyping

Prototyping

and refined implementations.

I combine technical expertise

with a passion

for delivering

memorable

Gaming Experiences

Gaming Experiences

Gaming Experiences

Gaming Experiences

Gaming Experiences

Creative and detail-oriented

Game Designer

Game Designer

Game Designer

Game Designer

Game Designer

with expert in

Gameplay Mechanics

Gameplay Mechanics

Gameplay Mechanics

Gameplay Mechanics

Gameplay Mechanics

Skilled in

Unity & Unreal Engine

Unity & Unreal Engine

Unity & Unreal Engine

Unity & Unreal Engine

Unity & Unreal Engine

I bring ideas to life through

Prototyping

Prototyping

Prototyping

Prototyping

Prototyping

and refined implementations.

I combine technical expertise

with a passion

for delivering

memorable

Gaming Experiences

Gaming Experiences

Gaming Experiences

Gaming Experiences

Gaming Experiences

Let's Connect!

© Kishan Ramani 2025