
Kishan Ramani Game Designer
Kishan Ramani Game Designer
Kishan Ramani Game Designer
Crafting immersive games, one mechanic at a time. Designing engaging mechanics and player experiences that connect creativity with fun.
Creative and detail-oriented
Game Designer
Game Designer
Game Designer
Game Designer
Game Designer
with expert in
Gameplay Mechanics
Gameplay Mechanics
Gameplay Mechanics
Gameplay Mechanics
Gameplay Mechanics
Skilled in
Unity & Unreal Engine
Unity & Unreal Engine
Unity & Unreal Engine
Unity & Unreal Engine
Unity & Unreal Engine
I bring ideas to life through
Prototyping
Prototyping
Prototyping
Prototyping
Prototyping
and refined implementations.
I combine technical expertise
with a passion
for delivering
memorable
Gaming Experiences
Gaming Experiences
Gaming Experiences
Gaming Experiences
Gaming Experiences
Creative and detail-oriented
Game Designer
Game Designer
Game Designer
Game Designer
Game Designer
with expert in
Gameplay Mechanics
Gameplay Mechanics
Gameplay Mechanics
Gameplay Mechanics
Gameplay Mechanics
Skilled in
Unity & Unreal Engine
Unity & Unreal Engine
Unity & Unreal Engine
Unity & Unreal Engine
Unity & Unreal Engine
I bring ideas to life through
Prototyping
Prototyping
Prototyping
Prototyping
Prototyping
and refined implementations.
I combine technical expertise
with a passion
for delivering
memorable
Gaming Experiences
Gaming Experiences
Gaming Experiences
Gaming Experiences
Gaming Experiences
Creative and detail-oriented
Game Designer
Game Designer
Game Designer
Game Designer
Game Designer
with expert in
Gameplay Mechanics
Gameplay Mechanics
Gameplay Mechanics
Gameplay Mechanics
Gameplay Mechanics
Skilled in
Unity & Unreal Engine
Unity & Unreal Engine
Unity & Unreal Engine
Unity & Unreal Engine
Unity & Unreal Engine
I bring ideas to life through
Prototyping
Prototyping
Prototyping
Prototyping
Prototyping
and refined implementations.
I combine technical expertise
with a passion
for delivering
memorable
Gaming Experiences
Gaming Experiences
Gaming Experiences
Gaming Experiences
Gaming Experiences
Pickup & Throw System
Implemented an adaptive music system that responds to gameplay events and player actions in real-time using Unreal Engine's audio framework.

Pickup & Throw System
Implemented an adaptive music system that responds to gameplay events and player actions in real-time using Unreal Engine's audio framework.

Pickup & Throw System
Implemented an adaptive music system that responds to gameplay events and player actions in real-time using Unreal Engine's audio framework.

Dynamic Music System
Implemented an adaptive music system that responds to gameplay events and player actions in real-time using Unreal Engine's audio framework.

Dynamic Music System
Implemented an adaptive music system that responds to gameplay events and player actions in real-time using Unreal Engine 5's audio framework.

Dynamic Music System
Implemented an adaptive music system that responds to gameplay events and player actions in real-time using Unreal Engine's audio framework.

Enemy Dialogue System
Created a sophisticated NPC dialogue system with branching conversations, emotional states, and contextual responses.

Enemy Dialogue System
Created a sophisticated NPC dialogue system with branching conversations, emotional states, and contextual responses.

Enemy Dialogue System
Created a sophisticated NPC dialogue system with branching conversations, emotional states, and contextual responses.

Castle Level Design
Created an immersive medieval castle environment with atmospheric lighting, interactive elements, and optimized performance.

Castle Level Design
Created an immersive medieval castle environment with atmospheric lighting, interactive elements, and optimized performance.

Castle Level Design
Created an immersive medieval castle environment with atmospheric lighting, interactive elements, and optimized performance.

Robotic Spider Model
Designed and animated a detailed robotic spider character with modular components and realistic movement patterns.

Robotic Spider Model
Designed and animated a detailed robotic spider character with modular components and realistic movement patterns.

Robotic Spider Model
Designed and animated a detailed robotic spider character with modular components and realistic movement patterns.

Zombie Shooter
Built a fast-paced action game featuring wave-based gameplay, weapon systems, and AI-driven enemy behavior.

Zombie Shooter
Built a fast-paced action game featuring wave-based gameplay, weapon systems, and AI-driven enemy behavior.

Zombie Shooter
Built a fast-paced action game featuring wave-based gameplay, weapon systems, and AI-driven enemy behavior.

Bouncy Bird
Developed a physics-based mobile game with intuitive controls, power-ups, and progressive difficulty levels.

Bouncy Bird
Developed a physics-based mobile game with intuitive controls, power-ups, and progressive difficulty levels.

Bouncy Bird
Developed a physics-based mobile game with intuitive controls, power-ups, and progressive difficulty levels.

Skills
Skills
C/C++
C#
Java
Blueprint
Unity
Unreal Engine
Game Mechanics
Autodesk Maya
Blender
LightWave
Git
GitHub
Visual Studio
Jira
Prototyping
Problem Solving
& More
& More
& More
Experience
Experience
Game Designer
Game Designer
Level Up Live
Level Up Live
Jun 2025 - Present
Jun 2025 - Present
Technical Game Designer
Technical Game Designer
Codebrain Infotech
Codebrain Infotech
Jan 2023 - Dec 2023
Jan 2023 - Dec 2023
Unity Game Developer
Unity Game Developer
DwarkeshSoft
DwarkeshSoft
Aug 2022 - Dec 2022
Aug 2022 - Dec 2022